USER’S GUIDE |
Section 1 : Introduction | |
Section 2 : Getting Started | √ |
Section 3 : Problem Solving with PFC3D | √ |
Section 4 : FISH Beginner’s Guide | √ |
Section 5 : Miscellaneous | |
Section 6 : Bibliography
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COMMAND REFERENCE | |
Section 1 : Command Reference | √ |
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FISH IN PFC3D | |
Section 1 : FISH Beginner’s Guide | |
Section 2 : FISH Reference | √ |
Section 3 : Augmented FishTank | √ |
THEORY AND BACKGROUND
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Section 1 : General Formulation | |
Section 2 : Contact Constitutive Models | |
Section 3 : Implementation Issues | |
Section 4 : Clump Logic | |
Section 5 : General Wall Logic | |
OPTIONAL FEATURES
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Section 1 : Thermal Option | |
Section 2 : Writing New Contact Models | |
Section 3 : User-Written C++ Code | |
Section 4 : Parallel Processing | |
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